Punch and Judy

Punch and Judy

In Spring 2001 I became interested in using computer animation to control events in the non digital realm. This led to a number of experiments, using Flash Animation and light sensors to trigger mechanical events and then using mechanical events to trigger events on the computer screen. As an artist with an interest in found materials I began thinking about incorporating discarded computers to run the animations and programs.

During the summer of 2002 I had the opportunity to put these ideas together during a residency at the Banff Centre in Canada. This work, “Punch and Judy, an Electromechanical Conversation Piece ” merges digital and mechanical elements creating dynamic patterns.

We can understand how the world works by observing physical interactions, a ball moving down a ramp, hammer hitting a nail, a rotating wheel. This type of interaction is visual, tactile and organic. Combining this type of interaction with digital, screen based events allows the viewer to establish her own connections and differences between these two worlds.

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